While many new Android flagships competition hardware specifications that seem rival with new iPhones, tip rated iPhone games sojourn conspicuously blank from Google Play, a problem that Apple’s new Metal API and 64-bit Application Processors bluster to usually make worse going forward, notwithstanding Android’s lead in section shipments overall.
Google’s Android program spendthrift costly hardware
As remarkable progressing in a review of iPhone 6, many new aloft finish Android phones competition faster clocked chips, many some-more RAM and during slightest twice a array of processor cores as Apple’s iPhone 6 and 6 Plus, though still can’t compare Apple in CPU performance.
And given Apple’s latest A8 Application Processor is usually about 20 percent faster in CPU benchmarks than a company’s initial 64-bit A7 from final year, even iPhone 5s stays rival with this year’s many costly Android phones.
In GPU performance, a opening is even larger. Android phones that cost usually as many as Apple’s new iPhone 6 and 6 Plus broach genuine universe gaming opening that is simply disappointing. Once again, it’s not indispensably a matter of unsound hardware on these high finish Android devices.
Versions of Samsung’s Galaxy S5 and Note 3 that use Qualcomm’s rival quad-core Snapdragon 801 Application Processor with Adreno 330 graphics spin in important low spin graphics benchmarks that are as good or improved than Apple’s. However, in aloft spin tests of OpenGL APIs—which copy how video diversion graphics will indeed render—Samsung’s scores fall (below).
The same emanate hits Google’s Nexus 5 (essentially a rebranded LG G2), that uses a somewhat comparison Snapdragon 800 with a same Adreno 330 GPU: good formula in core graphics power, though really diseased numbers in OpenGL tests.
HTC’s One M8 and this year’s rested Moto X spin in a same unilateral results, that all indicate to Android creation terrible use of a underlying hardware to indeed accomplish genuine tasks—like a shrill revving, gas guzzling motorcycle with imagination chrome tailpipes and exuberant abandon embellished on a side, though hardly able of carrying one chairman adult a assuage hill.
For many Android users, GPU opening is even worse
Samsung’s domestic versions of a Galaxy S5 and Note 3, built regulating a company’s possess Exynos 5 Octa core Application Processor, perform even worse in GPU tests given a South Korean firm licenses elementary Mali GPU tech from ARM for many of a Exynos chips. Having lots of CPU cores doesn’t make adult for regulating Mali graphics.
Outside of a costly flagships that make adult a minority of a Android commissioned base, a infancy Android inclination also use elementary Mali graphics to strech really low cost points. The accumulation in components used opposite a extended operation of Android inclination make it formidable for developers to get their apps to perform consistently, a utterly troublesome problem when formulating games.
The mixed of hardware fragmentation, bad optimization of hardware by Google’s Android software, and a ubiquitous askance towards cheaper inclination during many reduce Average Selling Prices formula in a marketplace for Android games that focuses on basic, elementary titles.
Lots of IAP for Android
Of a tip 10 highest grossing iPhone games in iTunes, (currently “Clash of Clans,” “Game of War – Fire Age,” “Candy Crush Saga,” “Big Fish Casino,” “Farm Heroes Saga,” “Hay Day,” “Puzzle Dragons,” “Brave Frontier,” “Kim Kardashian: Hollywood,” and “Bubble Witch 2 Saga”) all of them are also accessible in Google Play, though these titles are mostly utterly elementary and all are oriented around offered In App Purchases.
Among iTunes’ stream tip 10 paid iPhone games (“Five Nights during Freddy’s,” “Minecraft,” “Heads Up!” “Buddyman: Kick 2,” “Goat Simulator,” “Geometry Dash,” “Plague Inc,” “Bloons TD 5,” “Pumped BMX 2,” and “EA Monopoly”), usually twin are blank wholly from Google Play. However, usually given a diversion is listed doesn’t meant that it’s playable, or that it works on new Android devices.
For example, a renouned anticipation fear diversion “Five Nights during Freddy’s” specifically doesn’t work on a Nvidia Shield, an Android device dedicated to gaming. On iOS, it’s some-more transparent that inclination are upheld (“optimized for iPhone 5,” and it works on 2012 iPod hold or newer), and no new models with high finish facilities are excluded.
On Google Play, a developer states in a game’s description, “Please do not email me with reports of a diversion crashing. This diversion will usually work on newer phones as settled above [excluding a new Shield]. Crashing issues are a outcome of not adequate memory.”
There are lots of user reviews on Google Play along a lines of this heading examination for “Goat Simulator,” that complained, “Samsung Galaxy 3: a all dim we can pierce around and things and here song though urg cannot let me see plz repair afterwards we would rate a million stars if we could plz plz repair for samsung galxy 3 plz we would like to see what we am doing.”
According to new product fragmentation information gathered by OpenSignal in August, Samsung’s Galaxy S3 is a many renouned Android device out there among a 18,796 opposite models a association documented. A Galaxy S3 is of a same epoch as iPhone 5, though notwithstanding being a many renouned organisation of models (there are mixed opposite variants of a Galaxy S3), even it can’t reliably play a many renouned Android games.
The tip criticism on renouned retro arcade diversion “Geometry Dash” says, “It lags on my Lenovo s650 though when it comes to Samsung universe add-on 2 10.1 it does not loiter even if it is twin core and my phone is quad core.”
Similarly, a tip examination for building invulnerability diversion “Bloons” states, “Viewport cuts off for inscription When personification on my universe s4 we can see a full level. However when we play on universe add-on 10.1 2014 book there is significantly reduction play area a viewport is smaller. The farms are incomparable too. we paid for this app and I’m removing ads? Are we teasing me?”
These are a tip paid games on Android. And a tip comments are complaints from people regulating some of a many popular, mainstream inclination done by Android’s largest licensee, Samsung.
Google’s Good Games Gap
Among a tip 10 games Google Play highlights as an “editor’s choice,” or as “best new games,” all exist for iOS, too. Most of these games that are new to Android are not new during all in a iTunes App Store.
Conversely, among 10 of a tip “best new games” Apple profiles, usually 6 are accessible for Android in any form. Among these, tip reviews make complaints like, “Nexus 5 downloaded information in reduction than a notation though a diversion never loads revelation Request timed out!! Game never started!!! So disappointing” for racing diversion Asphalt Overdrive.
Or this one for “Anomaly Defenders,” a plan game: “Great diversion that is fun to play though it has a problem on my Nexus 5. It refuses to save swell between carrying sessions. we got to spin 10 yesterday though this morning we am behind to spin 4. It is so irritating to make swell usually for it to be left a subsequent time we play.”
Note that there was no digging around for bad Google Play comments; any one cited in this essay seemed on a games’ tip page among a tip twin to 4 user reviews highlighted by a store as “helpful.”
iPhone apps removing Metal API support before Android ports
Five of a tip 10 App Store editor’s picks are games that already make special use of Apple’s new Metal API to broach distant improved opening on 64-bit iPhones (5s, 6 and 6 Plus), an optimization that was initial announced this summer. Two of these renouned titles extended for Metal haven’t done it to Android nonetheless during all: “Plunder Pirates” and “Mr. Crab.”
For “Beach Buggy Racing,” an Android actor complained, “Uninstalling. Im regulating LG Optimus L7 Dual, i downloaded this diversion for 3 times now though still a not working. All i can see is usually a black shade with credentials song personification when rising a game.”
Developers are porting tip iOS apps to Metal before porting to Android given many of a iPhones sole over a final year were 64-bit iPhone 5s models that can take advantage of Metal
And for Gameloft’s “Modern Combat 5: Blackout,” a actor writes, “it’s no where nearby what they are on a design shade shots, maybe it’s cos I’m using on samsung universe add-on 3 8 and we need something like sequence or something with a aloft prosesser and graphics label though really dissapointed.”
And for building invulnerability diversion “Defenders,” that appears to get lots of eager reviews from Android blogs, a actor complains, “Performance issue. The graphics are overwhelming though we am carrying critical lags here .. don’t know given .. we got 1G of impel and a 1.2Dual core cortex A9 processor with PowerVrSGX540 we am flattering certain thats adequate to run this diversion smoothly.”
Developers are porting tip iOS apps to Metal before porting to Android given many of a iPhones sole over a final year were 64-bit iPhone 5s models that can take advantage of Metal. Many of those buyers wish buy Metal-enhanced games to take advantage of a reward phone they have.
On Android, many of a phones sole over a final year were low finish inclination with Mali graphics in one of those 18,796 opposite variations, and many of those users don’t wish to compensate for apps, usually like they didn’t wish to spend any income on their phone. Premium Android buyers who paid iPhone-like prices to get a Galaxy S5 fit into one of those little boxes above, right subsequent to a bill buyers who got a Moto X or Nexus 5.
They simply don’t matter to developers. If they’ll put adult with removing cut off from Google’s Android OS updates after 18 months, they’ll put adult with watchful 6 months to a year to get elementary ports of some iOS apps and games. Even then, Android’s OpenGL doing will sluggishly run a games on their probably new phones as their inclination hemorrhage any heirloom of resale value.
Gaming site IGN recommends dozens of “amazing” iOS games
The conditions apparent to visitors of a App Store and Google Play is not a matter of Apple simply being a improved marketer than Google. Gaming site IGN, that has profiled video games online for a array of platforms given 1996, lists reviews of twin dozen iPhone titles over a past year, including a preference of “editors choices” with a rating of “amazing.”
The site also has a tip 10 list of arriving iPhone games due for recover during a holiday season, including “Vainglory,” a pretension Apple featured during a Sep iPhone 6 event.
Of a tip 10 all time “editor’s choice” titles IGN lists for iPhone, 9 are “amazing,” including “Hearthstone: Heroes of Warcraft“, “The Walking Dead: Season Two,” “Broken Age: Act 1,” “Device 6,” “Marvel Puzzle Quest: Dark Reign,” “Infinity Blade III,” “Limbo,” “Real Racing 3,” “Bit.Trip Presents: Runner 2 Future Legend of Rhythm Alien,” and one, “Might and Magic: Clash of Heroes,” is “great.”
Only 4 of those titles (less than half) even exist on Google Play, including a “great” “Might and Magic: Clash of Heroes,” as good as “The Walking Dead: Season Two,” “Marvel Puzzle Quest” and “Real Racing 3.”
Back in April, after Blizzard launched a “Hearthstone: Heroes of Warcraft” pretension for iOS, a game’s prolongation executive Jason Chayes explained to Gamespot given it was so formidable to pier games to Android.
“Just a extent of opposite shade resolutions,” he said, “different device capabilities—all of that is things we have to cause in to make certain a interface still feels good.”
Over a subsequent year, developers will have a event to aim iOS users who will shortly be mostly using 64-bit A7 or A8 inclination able of dramatically benefitting from Metal-optimized apps (as good as Apple’s new Swift language) to broach a many opening for a demographic of mobile users many expected to buy their software.
Or they can aim those 18,796 opposite models.